Game guide · JNJPJZ
Making your first moves in FreeCell
Use the rule sheet as a reference. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Check the relevant controls before continuing. Use the rule sheet as a reference. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. Check the relevant controls before continuing.
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.
Take a closer look while playing
Treat this as a chance to practise one rule. Select a face-up card and then the destination pile or Empty slot. Return to the explanation when a decision is unclear.
What counts as success
Build four suit foundations from ace to king. Return to the explanation when a decision is unclear. Take a moment to read the table.
Follow these playing steps
- Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
- Select a face-up card and then the destination pile or Empty slot.
- Move exposed cards onto suit foundations in the stated rank order.
- Undo reverses a choice. New deal shuffles again.
The controls to know
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. The same rule applies on a phone and on a computer. Before making a move, check the cards in view.
Put the rules into context
With two empty cells and no spare empty column, a group of at most three cards can move together. Use another round to revisit a decision.
A useful caution
Look at the complete hand before deciding. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use another round to revisit a decision.
Questions about this game
What is the aim?
Build four suit foundations from ace to king. Work at your own pace. Check the relevant controls before continuing.
How do I use the controls?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Before making a move, check the cards in view. The same rule applies on a phone and on a computer.
Which format is available?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Take a moment to read the table. Use another round to revisit a decision.
What should I check before a move?
Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Use the rule sheet as a reference. Check the relevant controls before continuing.
Can you give an example?
With two empty cells and no spare empty column, a group of at most three cards can move together. Before making a move, check the cards in view. Check the relevant controls before continuing.
What completes a round?
Build four suit foundations from ace to king. Work at your own pace. Return to the explanation when a decision is unclear.
Which controls should I use?
Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. For a calm first round, focus on one decision. Return to the explanation when a decision is unclear.
Which version is played here?
One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Work at your own pace. Take the next action only when the current step is clear.
Does play involve an account or cash?
No. Play is free, without registration, deposits, bets or cash prizes. Treat this as a chance to practise one rule. Check the relevant controls before continuing.
What completes a round?
Build four suit foundations from ace to king. Treat this as a chance to practise one rule. Use another round to revisit a decision.